Marcos Correa // Gameplay & Technical Design
Marcos Correa — Game Design demo reel

games I've worked on

See All My Games

Hola! I'm a Game Designer with a specialization in Gameplay and Technical Design. I have a heartfelt connection to storytelling — be it through narrative, sound or gameplay.

Games

Projects I've worked on, alone or in a team, in different capacities.

Studio
Envar Studio
Role
Generalist Designer
Year
2026 — Current
Stack
Unreal Engine Angelscript Wwise

Unannounced Project

  • Sound Design
  • Narrative Design and Writing
  • Scripting (Angelscript)
Coming soon
Envar Studio logo
Studio
Envar Studio
Role
Technical Designer
Year
2025 — 2026
Stack
Unreal Engine Angelscript Perforce

Witchspire

  • Combat Design
  • Narrative Design and Writing
  • Scripting (Angelscript)
Coming soon
Witchspire logo
Studio
Fatshark AB
Role
Technical Designer
Year
2023 — 2024
Stack
Unreal Engine Blueprints Perforce

Unannounced Project

  • Combat Design
  • Game Design
  • Scripting (Blueprints)
Coming soon
Fatshark AB logo
Role
Solo Developer
Year
2022
Stack
Unity C# FMOD

My Friend the Spider

  • Game & Narrative Design
  • Programming (C#)
  • Sound Design (FMOD)
Read more →
My Friend the Spider logo

About me

Marcos Correa in the studio Marcos Correa playing guitar

Hola! I'm Marcos, thanks for stopping by. I'm a game designer currently working at Envar Games using UE5. My specialization lies in gameplay and technical design — spending a substantial amount of time refining gameplay loops, from moment-to-moment experiences to overarching sessions, only to watch a playtester demolish my idea of fun in mere seconds. I also love being inside the engine, creating and fine-tuning scripts, problem-solving, and occasionally surprising myself when things not only function but also turn out to be fun.

Five years before moving to Stockholm in 2022 to pursue a career in games, I relocated from Argentina to Berlin, where I completed a Bachelor's degree in Music Production and worked as a recording and mixing engineer — a path that led to freelance work as a sound designer and composer.

As a gamer, I love well-crafted narratives, whether through gameplay, sound design, or environment — you'll often find me immersed in first-person games, even the ones that don't involve shooting. Besides music and games, you can catch me napping or reading a good book about comedy. Football is another passion, though kicking a ball about is not a particular strength of mine.

Favorite games

  • Half-Life (1998)
  • Bioshock (2007)
  • Max Payne 2 (2003)
  • Stardew Valley (2016)
  • Firewatch (2016)
  • Balatro (2024)

Looking forward to

  • Half-Life 3 😢
  • Control 2
  • Ontos
  • Haunted Chocolatier
  • Neverway
  • Alien Isolation 2